3ds Max Jobs
Refactor Games - Santa Monica, CA, United States
for Unreal Engine. - Expert level knowledge of the leading 3D modeling tool of choice (Blender, Maya, 3DS Max or similar). - Strong ability to create unique and appropriate materials in Unity and/or Unreal
from: linkedin.com - 8 days ago
Refactor Games - Santa Monica, CA, United States
, Maya, 3DS Max, and Unity, as well Sketch, InVision, Adobe XD, or Figma for UI/UX design Experience in game development is a plus, with a good understanding of game design principles, mechanics, and art
from: linkedin.com - 8 days ago
Dewberry - Rancho Cordova, California
Job Description: The Civil 3D & 3D Studio Max Specialist will support site civil and land development business unites efforts including troubleshooting issues directly related to the C3D suite
Register your RESUMEfrom: resume-library.com - 11 days ago
Blue Signal Search - Boston, MA, United States
. Proficiency in AutoCAD, Revit, and Microsoft Office Suite. Knowledge of 3D Modeling software such as SketchUp Pro, Rhino 3D Max, or Adobe Creative Suite preferred. Strong conceptual, communication, planning
from: linkedin.com - 25 days ago
Akkodis - San Jose, CA, United States
and export assets for game engine pipeline (3ds Max, Maya, Blender). Role Responsibilities: HMI Software Development (80%) Develop and maintain visual features for evolving HMI engine that supports multiple
from: linkedin.com - 28 days ago
Hire Resolve - Dallas, Texas
is required Digital portfolio demonstrating a strong sense of contemporary design techniques used to produce high quality original work Proficiency in 3DS Max and VRay is required Extensive knowledge in Adobe
Register your RESUMEfrom: resume-library.com (+1 source) - 3 days ago
Epic Games - Cary, United States
familiar with modeling software such as Autodesk 3DS Max or Maya and 3D industry standard file formats (fbx, gltf, usd...) is an asset. In this role, you will Make improvements to the Twinmotion application £0.00 - £0.00 Hour
from: gamesjobsdirect.com - 3 days ago
Hasbro - Austin, Texa, US
of both motion capture and hand-keyed animation. Proficiency in animation software like Maya, 3ds Max, or Blender, including motion capture tools like MotionBuilder. Detailed understanding of cinematic
from: Hasbro - 9 days ago
ASML - San Diego, California
or Captivate Knowledge of 3D imaging creation and software (like Blender or 3D Studio Max) Other information Can observe and respond to people and situations and interact with others encountered in the course
Register your RESUMEfrom: resume-library.com - 2 days ago
Epic Games - Cary, United States
of any given surface. Create shaders for environment assets, volumetrics, decals, ambient effects, etc. What we're looking for Highly skilled in relevant software, 3DS Max, Maya, Photoshop, Zbrush, Substance £0.00 - £0.00 Hour
from: gamesjobsdirect.com - 3 days ago
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